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Version 0.3.8-CB

  • Fixed an issue with the battle system that caused the timers to stack and never end.
  • Fixed an issue when trying to hunt an enemy when a hunt is already ongoing.
  • Skill item requirements now automatically update en level up.
  • Skill item requirements now refresh when starting a new skill.
  • Stability improvements.

Version 0.3.7-CB

  • Fixed text when attempting to send a pet to battle and there are no enemies nearby.
  • Fixed expired orders only expiring at the end of the dat.
  • Fixed bug that caused the experience to duplicate upon completing an action.
  • Fixed profile design for devices with a narrow screen.
  • Fixed missing enemy HP bar.
  • Fixed toast audio not playing on initial load.
  • Fixed browser interval behaviour. Now the characters progress should continue to happen in the background when the browser temporarily suspends the game.
  • Fixed an issue that caused the browser to duplicate the characters damage when switching tabs.

Version 0.3.6-CB

  • Stability improvements.
  • Fixed rounding issue for the characters health.
  • Campaign locations now cannot be navigated to unless the campaign is currently activated.
  • Fixed an issue that caused the market to bypass the inventory limits.
  • Fixed an issue that caused some tasks to be duplicated.

Version 0.3.5-CB

This update rolls out our first test event - Eve of Shadows. Keep in mind, it's still a work in progress. During the event, you'll get to try out a brand-new skill that's just for this campaign. With it, you can do all sorts of fun stuff like picking and carving pumpkins, going trick-or-treating, hunting ghosts, and even performing exorcisms. Collect items from these activities and swap them for points, which you can then use to snag the campaign rewards.

  • Updated campaigns.
  • Campaigns no longer use experience points. Now characters must obtain "points" which can be redeemed for the campaign rewards.
  • Campaign rewards can be obtained with tasks or exchanging select items during seasonal campaigns.
  • When redeeming a campaign reward, it will take away the points from the character (i.e it is a purchase).
  • Characters can no longer skip tiers.
  • Added "Shadow Mastery" skill which is a skill only available in the "Eve of Shadows" campaign.
  • Each item acquired from the "Shadow Mastery" skill can be exchanged for points on the campaign page.
  • The "Shadow Mastery" skill will only be available during the "Eve of Shadows" seasonal campaign.
  • Added seasonal campaign locations that will disappear when the associated campaign ends.
  • Campaigns automatically start and end on the given date and time. The location should automatically appear within 5 to 10 minutes of the campaign starting.
  • Characters will automatically transfer to Bluebell Hollow when it ends.
  • Adjusted task requirements and rewards.

Version 0.3.4-CB

  • Fixed error when trying to access your purchase orders.
  • Fixed edge case when no campaign is active on your account.
  • Fixed skill item maximum amount. It now takes in to account the maximum idle time.
  • Added refresh limit to tasks.
  • Added infinite scroll to market listings.
  • Main menu levels now automatically update.
  • Fixed issue when refreshing a monthly task and it takes you back to the daily tasks tab.
  • Combat activity is now tracked on your profile.
  • Fixed various typos.
  • Fixed issue when previewing a campaign and unable to switch back.
  • Added forge leaderboards.
  • Fixed issue when attempting to re-initiate an action without refreshing the page.
  • Fixed active action state when switching tabs. Sometimes the timer would go out of sync due to the browsers default behaviour.
  • Added dungeon notifications and toasts.
  • Fixed error when trying to cancel some actions.
  • Fixed issue that disabled the ability to dismiss the pet egg nodal on mobile.
  • Fixed issue that didn't update the total price when changing the value.
  • Free inventory slots now automatically update when selling items.
  • Fixed issue that caused the "efficiency" stat on each skill to not acknowledge some potions.
  • Fixed "Sylvan Sanctum" dungeon dropping 2x recipes.
  • Fixed the action block being displayed on incorrect pages.
  • Fixed the ordering of friends when appearing offline.
  • Fixed location quick view modal.
  • Expired orders are no longer refunded at the end of the day but are refunded (almost) immediately after expiry. The timing on this depends on when the server processes it.

Version 0.3.3-CB

  • Added the ability to start a skill or travel action without refreshing the page.
  • Added the ability to instantly refresh a skills countdown without a refresh.
  • Fixed errors that occurred when performing multiple actions without a page refresh.
  • Fixed pet countdowns (both the egg countdowns and the battle countdowns)
  • Fixed campaign preview.
  • Fixed pet stat rounding errors.
  • Pet stats now always show its base stats regardless of its status. However, we've added a tooltip over the red arrows to indicate that the efficiency of the pets stats have been reduced.
  • Pets now obtain EXP from dungeons.
  • Increased action button expiry length.
  • Added the ability to "release" pets.
  • Fixed bug that caused some countdowns to start at "4:60".
  • Fixed forsaken EXP values.
  • Fixed EXP boosts ordering. Now any negative effects are applied before the positive effects. For example, if the core value of EXP is 16 and you have the a -50% effect and a +50% effect, the game will first take away 50% and then apply the 50%. In this instance, the result will be 12 (16-50% = 8. 8+50% = 12)

Version 0.3.2-CB

  • Fixed bug that allowed players to create a market order for items without a tier.
  • Fixed bug that caused world bosses to get stuck.
  • Fixed bug that displayed all characters as "Level 1" in the search.
  • Fixed bug that allowed the user to press on the pet's battle button despite being disabled.
  • Fixed bug that caused the pet recall button to not work.
  • Fixed notification overflow bug on mobile.
  • Fixed typos for multiple items.
  • Fixed bug when trying to clear a text field on the market order creation form.
  • The characters inventory now automatically updated when performing a skill.
  • Fixed bug that disabled users from pressing on the same item twice on mobile.
  • Fixed display issue that caused the listed potion effects to be clipped off if the line is wider than the screen.
  • Fixed bug that disabled consecutive pet battles without refreshing.
  • Fixed bug that disabled the systems ability to clear out expired notifications.
  • Fixed bug that caused an error in the characters notifications when travelling to a different location.
  • Fixed bug that caused the page to crash when starting a battle.
  • Fixed bug that caused the red arrows to show on your pets stats even if the happiness and hunger is at 100%.
  • Fixed pet stats rounding error.
  • Fixed bug that displayed the refresh action button on other characters profiles.
  • Fixed bug that caused enemies to lose more HP than the given damage if battling consecutive enemies.
  • Fixed bug where incorrect character HP values were increased when eating food.
  • Fixed bug where the incorrect pet had its HP increased when feeding a pet.
  • Fixed bug that duplicated forsaken effects.
  • Fixed bug that incorrectly displayed some locations as having enemies/dungeons/world bosses.
  • Hidden pet actions when the pet has not yet been hatched.
  • Fixed bug that displayed the characters gold value as tokens when hovering over the tokens box.

Version 0.3.1-CB

  • Added the ability to preview upcoming campaigns.
  • Fixed battle bug causing your health to decrease upon every server request.
  • Increased your HP multiplier (thus you have more HP per level)
  • Updated enemy HP values (this still requires significant balancing adjustments especially for the higher levelled enemies)
  • Added toast notification when a battle cannot be fought due to being too weak.
  • Fixed battle bug that caused 0 damage.
  • Fixed enemy refresh interval.
  • Fixed battle button state when attempting to battle multiple enemies without refreshing the page.
  • Added tooltip and additional help text to indicate tapping on your pet will pat your pet.
  • Added potion effects to the item inspection page.
  • Moved active effects for the character further down the page.
  • Added item requirements to the market listings.
  • Added a "not equipable" badge if any item in the market cannot be equipped by you (whether it be you don't fit the requirements or your class is incorrect)
  • Added "%" to the critical chance label.
  • Fixed the beta bonus boosts.