Over the coming days, we’ll be introducing a number of changes to trading and the market:
On top of this, the market values of pets will be updated over the coming days. This means the minimum amount of gold required to sell certain pets will change depending on what that pet is actually worth.
The value assigned to items during trades, and the pets, will be based on their actual market value. This will matter when determining the requirements for trades that are considered higher risk. We’ll be analysing the game’s full market and trading history to build as accurate a picture as possible of what each item is actually worth.
As a gesture of good faith while these changes are being prepared, all trade taxes and minimum trade requirements will be removed for the next 12 hours for accounts that are not currently marked as high risk. Taxes between alts are also not covered, because the upcoming patch will not affect alt trades.
If you have paid more than 1 million in trade taxes since the last update, create a support ticket with a breakdown. You will be reimbursed.
This gives everyone a bit of time to move or reorganise items between players before the new systems begin coming into effect.
Also, as mentioned previously, if you’re currently loaning an item to somebody through the existing trade system, we’d recommend having it returned for now. Once the proper loan system is live, you’ll be able to loan it back to them through that instead.
Update: The trade taxes and requirements exemption have been extended for another 12 hours (24 hours in total) to allow those in other time zones to benefit from it. Happy trading!
All high-value items and trades in the game will soon be considered high risk. As a result, any transaction involving these items will be subject to a minimum trade value, similar to the system currently used for the Pet Exchange.
Simply put, high-value and powerful items will no longer be able to be transferred for little or nothing in return. Trades involving these items will need to include an appropriate amount of gold, items, or a combination of both to meet the required value. This also includes the market.
This is not a restriction we would ordinarily want to introduce, but its necessary to help prevent transactions that take place outside of the game.
We are aware that some players currently use the trading system to temporarily loan items to others. For this reason, these restrictions will come into effect after 48 hours, giving players time to return any outstanding loaned items.
We will also begin exploring the introduction of a dedicated loan system within IdleMMO. This would provide a safer way to loan items directly to other players, for a fee, while ensuring that the item is automatically returned to its original owner. We cannot currently provide a timeframe for when such a system may be implemented.
Additionally, we will be increasing the vendor value of items based on their tier. These changes will also begin taking effect over the coming days.
We apologise for any inconvenience caused by these changes. If you currently have items loaned to another player, or are holding items that have been loaned to you, we strongly recommend returning them to their original owner before the new restrictions take effect.
last_activity response.Due to changes made by our push notification provider, we no longer support browser push notifications. If you rely on browser push notifications, please use the app instead.
We identified an issue that allowed passive Village Mastery EXP earned before a league began, or before a party joined, to be contributed later. This gave players who had stored large amounts of passive EXP an unfair advantage.
Because the current Village Mastery league was affected by this issue: