After reviewing it, we found that supporting EXP boosts for Village Mastery would require a major overhaul of our boost system, as it was designed specifically for skills with a clear start and end. This is out of scope, so village mastery will be excluded from all EXP boosts.
Village PvP Changes
Existing villages will keep any starter buildings they already had. These buildings will be treated like normal buildings, so you can keep them, or remove them if you want to free up space. Think of this as a small bonus for villages created before this update.
We just want to make it really clear that Village Mastery is an experimental skill. It works a little differently from most other skills and is a bit more advanced under the hood, so it may go through heavier-than-usual changes while we get it into the right place.
Because of that, any balancing changes made to the system over the next couple of months, no matter how big, will not come with refunds. It's important that you don’t invest external resources (such as items using the trade depot) into your village unless you’re comfortable with that risk. For example, if Village Resources is diluted in the future (meaning 1 VR is worth less), any Village Resources gained from exchanged items may end up being worth less than it was at the time you exchanged them.
We want to be upfront about this now. It’s very unlikely that Village Mastery will be a perfect fit straight away, and it will take some time, testing, and probably a few “well, that didn’t work” moments before it properly settles.
We’re aware of a few issues around slots, dismantling buildings, and upgrading them. The slot limit was intentionally set quite low to begin with, mostly to play it safe, which is our usual approach with new systems. That said, we’re already looking at ways to rebalance the numbers across the board so the system feels a bit less restrictive. Ideally, you should have more freedom to pick and choose which buildings you want to build, without feeling like you constantly need to shuffle slots around or dismantle things just to make progress.
With all that said, we’re very open to feedback. Since this feature is experimental, we have a bit more room to be creative with it. Feel free to send over your ideas, concerns, or improvement suggestions in the Discord suggestions channel or in the Tavern.
This is a friendly reminder that any form of autoclicking, macroing, scripting, or automation is strictly prohibited.
Since the release of Village Mastery, we have already seen a substantial increase in accounts being flagged for using auto clickers. Please be aware that this will result in a ban.
We are willing to overlook activity from the first few hours after release, but we will soon begin heavily enforcing preventative automation measures. If you are currently using any form of autoclicker, macro, or automation tool, you must stop immediately.
It is very likely that your account has already been flagged if you have used this kind of tooling. If the activity continues after this patch note, your account will be banned.
It is also worth familiarising yourself with our Code of Conduct, if you have not already, to help prevent any issues in the future. You can read it here: https://web.idle-mmo.com/legal/code-of-conduct