Patch Notes

Version 0.4.9-CB

Fixed account deletion. Users are now able to reinstate their account after marking their account for deletion but before the request is processed after 21 days. Updated vendor page. Fixed "Character Hunt" experience not updating when completing a hunt. Fixed some inputs that wouldn't allow the number to go lower than 1.


Version 0.4.8-CB

Fixed issue with stuck smithing action. Fixed "null" message when sending a pet to battle.


Version 0.4.7-CB

  • We have upgraded the character metric tracking system to be more efficient and accurate with the option of extending upon it in the future (for example, tracking enemy kills, etc). As a result of this change, all tracked metrics prior to v0.4.7 will be deleted. This means that all metrics associated with any skill will be reset to 0 (for example, time spent woodcutting)
  • Moved "Smithing" to "Smelting" and migrated over existing character data.

Version 0.4.6-CB

  • We have upgraded the action tracking system to be more efficient and accurate. As a result, all tracked data prior to V0.4.6-CB will be deleted. This means that all characters activity charts will be cleared.
  • Added equipment to the profile page.
  • Characters now get 20 tokens for every user they refer. The user being referred also gets 20 tokens.
  • Fixed item requirements check.

Version 0.4.5-CB

  • Increased the minimum enemy spawn count to 4 (from 3).
  • Increased the maximum enemy spawn count to 11 (from 10).
  • Fixed felling axe giving boosts to mining.
  • The minimum amount of characters in the search has been reduced to 3 (from 4).
  • Fixed styling for health in the market.
  • Fixed issue when trying to send a a request to the server and the URL has changed.
  • Fixed issue that caused the characters HP to not update when levelling up until after the page has been refreshed.
  • Fixed incorrect "Essence Crystal" image.
  • Fixed incorrect item tool images in the market filter.
  • Event skills now only display on the character page when the character is in a campaign location.
  • Added a quick tip block to the battle page to notify the user that the battles can be chained. This tip will automatically hide once the character has reached level 4.
  • Fixed issue when battles remained stuck behind-the-scenes but the UI showed no active battles.
  • Fixed issue when trying to upgrade two items successively.
  • Fixed item requirements when attempting to equip an item.
  • Removed empty inventory block.
  • Added description to the hunting mastery level.

Version 0.4.4-CB

  • New characters get 50 gold and 10 tokens to start off with.

Version 0.4.3-CB

  • Fixed inventory issue that caused the incorrect item to be equipped immediately after upgrading an item.
  • Disabled the ability to equip items mid-battle.
  • Removed false links from the helper icons.
  • Fixed dungeon EXP for Frostbite Sprite.
  • The entered quantity on a skill item now gets reset when switching between items.
  • Fixed enemy hunting page.
  • The skill progress stats now get updated upon cancellation or completion of a skill.
  • Fixed percentage issue on the level bar when a level is higher equal to 100 (the maximum value).
  • Fixed incorrect armour protection value.
  • Fixed un-scrollable page when releasing a pet.

Version 0.4.2-CB

  • Fix bug causing the enemies to freeze after queuing them up in quick succession.
  • Fixed distance calculation between locations.
  • Cancelling a skill re-updates the requirements without needing to refresh.
  • Removed "ring upgrade stones" from upgrade stone chests.
  • Fixed bug that caused an infinite loop during battles when the internet connection drops.
  • Removed hunting time for pets.
  • Added enemy status to the pet battles pop-up.
  • Pets cannot attack the same enemy as the character.
  • Fixed UI EXP distribution when defeating an enemy.
  • The "use" button in the inventory will automatically disable itself after being pressed.
  • Bartering EXP toast notification now displays the correct amount of EXP gained.
  • Fixed pet inventory bug that caused the clients machine to ping the server every second during an active battle.
  • Fixed hunting within a location that has no enemies.
  • Fixed market listings update when purchasing an item.
  • Fixed world boss timer.
  • Fixed recipes for newly added items (tools).
  • Removed "Error:" prefix on all errors.
  • Added a small, fixed, delay to the start and end of every battles to give the UI a chance to breathe.
  • Fixed negative progress percentages on the action block.