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Dungeons

Dungeons in the game allow you to engage in combat for long periods without needing to interact directly, unlike battling enemies. They are also the main way to get recipes, which you need to craft the strongest items.

The game has various dungeons, each with different difficulty levels. As a dungeon's level increases, so does its difficulty, making it harder to succeed.

Participating in dungeons requires a significant investment of both time and currency to obtain the best items. As dungeon levels increase, the costs in both gold and time also go up.


Dungeon Difficulty

  • Every dungeon has a difficulty rating. This number tells you how strong your character needs to be (in total combat stats) to enter and survive the dungeon.
  • To enter a dungeon, your combat stats must be at least 70% of its difficulty.
    For example, if the dungeon "Nexus" has a difficulty of 1,500, you'll need at least 1,050 combat stats to get in.
  • After completing a dungeon, you’ll lose some health. The amount you lose depends on how your combat stats compare to the dungeon’s difficulty.
  • If your stats are more than 30% higher than the dungeon's difficulty, you will gain a magic find bonus. The magic find bonuses scales upwards the further your stats are above the dungeon's difficulty.
In simple terms, dungeon difficulty affects:
  • Entry – You can’t enter if your stats are too low
  • Health loss – The closer your stats are to the dungeon’s difficulty, the less health you’ll lose
  • Magic Find bonus – If your stats are much higher than the dungeon’s difficulty, you’ll gain bonus magic find.
Combat Stats

The following stats are used to determine your combat stats: Attack Power, Protection, Agility, and Accuracy.

Dungeon Difficulty Example
Your Combat Stats Difficulty Result
Combat stats < 70 100 Cannot enter the dungeon
Combat stats = 70 100 You lose all health
Combat stats = 100 100 You lose 50% health
Combat stats = 130 100 You lose minimal health
Combat stats > 130 100 You gain a bonus to Magic Find

Completing Dungeons

  • Dungeons can be completed by running them a set number of times.
  • Once a dungeon is completed, you’ll earn a permanent magic find bonus - for example, +1% per dungeon.
  • This bonus stacks across all completed dungeons. So if you fully complete 15 different dungeons, you’ll gain a total of +15% permanent magic find.

Chaining Dungeons

Dungeons can be chained up until the maximum idle time that your character can handle. However, you can only chain dungeons that you are able to complete with relative ease according to your stats against the dungeons difficulty.

For instance, if your character can successfully complete a dungeon run at the cost of 60% HP, then you will be unable to chain that dungeon because doing the dungeon twice in a row would result in your character being defeated at 120% HP.


Dungeon Shop

  • Every dungeon beyond level 70 gets dungeon shards.
  • Dungeon shards can be exchanged in the vendor for: Dragon Soul Stones, Essence Crystals, and Potions.
  • Dungeon shards are obtained every time you complete a dungeon.

List of Dungeons

Dungeon Level Required Location Cost Time To Complete
Millstone Mines Lv. 3 Bluebell Hollow 300 2h
Vineyard Labyrinth Lv. 10 Bluebell Hollow 1,200 2h 3m 20s
Verdant Veil Lv. 25 Whispering Woods 2,400 2h 6m 40s
Sylvan Sanctum Lv. 40 Whispering Woods 3,600 2h 10m
Whispering Catacombs Lv. 60 Whispering Woods 4,800 2h 13m 20s
Cursed Asylum Lv. 62 Eldoria 6,000 2hr 15m 20s
Forgotten Archives Lv. 65 Eldoria 9,000 2h 20m
Crystal Forge Lv. 70 Crystal Caverns 15,000 2h 23m 20s
Frostbite Spire Lv. 74 Skyreach Peak 18,000 2h 26m 40s
Zenith's Sanctum Lv. 76 Skyreach Peak 21,000 2h 30m
Mirage Citadel Lv. 78 Enchanted Oasis 24,000 2h 33m 20s
Eden's Embrace Lv. 82 Floating Gardens of Aetheria 27,000 2h 36m 40s
Arboreal Labyrinth Lv. 84 Floating Gardens of Aetheria 30,000 2h 40m
Bloodmoon Manor Lv. 86 Celestial Observatory 33,000 2h 43m 20s
Ruins of Old Ranhor Lv. 88 Isle of Whispers 36,000 2h 46m 40s
Volcanic Depths Lv. 90 Isle of Whispers 39,000 2h 50m
Celestial Enclave Lv. 92 The Citadel 42,000 3h
The Nexus Lv. 95 The Citadel 45,000 1h
Winter Wonderland Lv. 25 Yulewood Glades 1,500 1h
Springtide Keep Lv. 25 Springtide Fair 1,500 1h
Silverleaf Enclave Lv. 25 Moonlit Valley 1,500 1h
Pumpkin Hollow Lv. 25 Wraithwood Forest 1,500 1h
Wickedroot Patch Lv. 50 YWraithwood Forest 4,000 1h
Snowbound Forest Lv. 50 Yulewood Glades 4,000 1h
Garden of Grief Lv. 50 Springtide Fair 4,000 1h
Stone Hollow Lv. 50 Moonlit Valley 4,000 1h
Please note that any information listed above is only true at the time of writing. The game may have changed since this page was last updated.